local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1
main_id = 12002
L0_1 = {}
L1_1 = 1200201
L2_1 = 1200203
L3_1 = 1200204
L4_1 = 1200205
L5_1 = 1200206
L6_1 = 1200208
L7_1 = 1200209
L8_1 = 1200210
L9_1 = 1200211
L10_1 = 1200212
L11_1 = 1200213
L12_1 = 1200214
L13_1 = 1200215
L14_1 = 1200219
L15_1 = 1200220
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
L0_1[14] = L14_1
L0_1[15] = L15_1
sub_ids = L0_1
L0_1 = {}
rewind_data = L0_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Quest/Q301/Gaia301"
L3_1.id = 10045
L3_1.pos = "Q1200108XQ"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1200201"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Quest/Q301/Gaia301"
L3_1.id = 10045
L3_1.pos = "Q1200108XQ"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Npc162701"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 162701
L4_1.pos = "Q1200201AXu"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1200203"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Quest/Q301/Gaia301"
L3_1.id = 10045
L3_1.pos = "Q1200108XQ"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1200204"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Quest/Q301/Gaia301"
L3_1.id = 10045
L3_1.pos = "Q1200108XQ"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1200205"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Quest/Q301/Gaia301"
L3_1.id = 10045
L3_1.pos = "Q1200108XQ"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1200206"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Quest/Q301/Gaia301"
L3_1.id = 10045
L3_1.pos = "Q1200108XQ"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1200208"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Quest/Q301/Gaia301"
L3_1.id = 10045
L3_1.pos = "Q1200108XQ"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1200209"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Quest/Q301/Gaia301"
L3_1.id = 10045
L3_1.pos = "Q1200108XQ"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1200210"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Quest/Q301/Gaia301"
L3_1.id = 10045
L3_1.pos = "Q1200108XQ"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1200211"] = L1_1
L0_1 = {}
quest_data = L0_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10045"
L3_1.script = "Actor/Quest/Q301/Gaia301"
L3_1.id = 10045
L3_1.pos = "Q1200108XQ"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Npc162701"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 162701
L4_1.pos = "Q1200201AXu"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1200201"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc162701"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 162701
L3_1.pos = "Q1200203AXu2"
L3_1.scene_id = 1034
L3_1.room_id = 1
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Paimon"
L4_1.script = "Actor/Quest/Q352/Paimon"
L4_1.id = 1005
L4_1.pos = "Q1200203Paimon2"
L4_1.scene_id = 1034
L4_1.room_id = 1
L4_1.data_index = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1200221"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc1263"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 1263
L3_1.pos = "Q1200209Stone1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 71700053
L3_1.pos = "Q1200209Stone1"
L3_1.alias = "WinkGagetData1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.is_show_cutscene = false
L3_1.chest_drop_id = 0
L4_1 = {}
L4_1.id = 71700047
L4_1.pos = "Q1200209Stone1"
L4_1.alias = "CarGagetData1"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.is_show_cutscene = false
L4_1.chest_drop_id = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.gadgets = L2_1
L0_1["1200209"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc1264"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 1264
L3_1.pos = "Q1200209Stone2"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 71700053
L3_1.pos = "Q1200209Stone2"
L3_1.alias = "WinkGagetData2"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.is_show_cutscene = false
L3_1.chest_drop_id = 0
L4_1 = {}
L4_1.id = 71700047
L4_1.pos = "Q1200209Stone2"
L4_1.alias = "CarGagetData2"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.is_show_cutscene = false
L4_1.chest_drop_id = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.gadgets = L2_1
L0_1["1200212"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc1265"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 1265
L3_1.pos = "Q1200209Stone3"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 71700053
L3_1.pos = "Q1200209Stone3"
L3_1.alias = "WinkGagetData3"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.is_show_cutscene = false
L3_1.chest_drop_id = 0
L4_1 = {}
L4_1.id = 71700047
L4_1.pos = "Q1200209Stone3"
L4_1.alias = "CarGagetData3"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.is_show_cutscene = false
L4_1.chest_drop_id = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.gadgets = L2_1
L0_1["1200213"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 70700006
L3_1.pos = "Q1200209Stone2"
L3_1.alias = "Q10101Compass"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.is_show_cutscene = false
L3_1.chest_drop_id = 0
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["1200214"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 1034
L3_1.pos = "Q1200203Born2"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1200202"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc1266"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 1266
L3_1.pos = "Q1200209Stone4"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 71700053
L3_1.pos = "Q1200209Stone4"
L3_1.alias = "WinkGagetData4"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.is_show_cutscene = false
L3_1.chest_drop_id = 0
L4_1 = {}
L4_1.id = 71700047
L4_1.pos = "Q1200209Stone4"
L4_1.alias = "CarGagetData4"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.is_show_cutscene = false
L4_1.chest_drop_id = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.gadgets = L2_1
L0_1["1200219"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc1267"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 1267
L3_1.pos = "Q1200209Stone5"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 71700053
L3_1.pos = "Q1200209Stone5"
L3_1.alias = "WinkGagetData5"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.is_show_cutscene = false
L3_1.chest_drop_id = 0
L4_1 = {}
L4_1.id = 71700047
L4_1.pos = "Q1200209Stone5"
L4_1.alias = "CarGagetData5"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.is_show_cutscene = false
L4_1.chest_drop_id = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.gadgets = L2_1
L0_1["1200220"] = L1_1
